So, it’s been a while since I posted anything, because I’ve been working on a new version of the Risk Legacy Mapper.
You can find the new mapping tool here.
The most obvious change is that it uses the proper Risk map that I found in the previous post, rather than the somewhat blocky (but stylish?… probably not) map that I used for the previous version of the mapper. Under the hood, the application is built using D3 instead of jQuery SVG.
The new mapper is still very much in the design stage. You can add and name cities, add scars, add armies and name continents, but that’s about it at the moment. I’ll be adding other functionality in the coming weeks, including the ability to save your map as a code, like the old mapper.
There are no spoilers on the map. Everything on it is available from the moment you break the seal on the box. If and when I add later-game functionality, it will be a pro-active choice to turn it on, so there’s no danger of seeing anything you shouldn’t!
If you happen to find the tool, and you have any thoughts on things I could add or change to make it more useful, then please let me know by commenting on this post.